I'm still testing things out in game to get a feel for how changes to defensive ratings can impact a team and I thought I'd share the results.
I made changes (upward) to Campaneris' range and arm ratings and to Green's as well. In RL, Green didn't even play full time that year, but the AI uses him as the starter all year. Even changing just Green's or Campaneris' defensive ratings, but not both, made a noticeable improvement in the A's pitching outcomes.
Those were the only changes made in the whole league. The A's team pitching stats more closely resemble RL and the team consistently wins the division (all 6 times - small sample size, I know). Except for usage, the individual pitchers (on the A's) also performed closer to RL. However, I'm not suggesting these are the changes needed to make the A's play more like RL. I was merely interested in how "little" changes could affect certain outcomes.
I wonder how much better the game can do with rating players. Short of people doing the ratings manually (like roster sets in other games), does anyone believe the in-game ratings can be made much better?
Last edited by old timer; 06-12-2009 at 02:49 AM.
Reason: GB% data was invalid due to small sample size.
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