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Ideally you could "spot" their SBs, by setting them only to run (or run more often) when a catcher's arm is less than a certain #.
But yeah, generally you've got to be 2 out of 3 at least to get an aggregate benefit. Then again, baseball games aren't played in the aggregate. If you go 0-5 in SBs in games you're leading by 4+ after 7 innings, who cares? If you're swiping 4 out of every 5 in the first inning of 0-0 games, then you're doing great. So the overall #'s may look bad, but you might just want to see where the CS's are happening (and where the SB's are succeeding) and try to adjust the situational running to get a better overall success rate. The important thing is being able to get them when they count.
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