I run a sim league and I'm trying to figure out how the game comes up with next year's projected payroll. See the following image of Detroit's front office screen:
The following is their salary report
You can see their projected payroll according to the front office screen is $83m. But according to the salary report, it's $61.5m. That's a huge difference. The problem is that because their projected payroll is so big, the game is not letting them sign any player extensions.
Does anyone know where the game gets the projected payroll figure? According to the manual:
Quote:
Projected Payroll (next year) This is the projected player payroll for the next full season, excluding possible arbitration awards.
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If it excludes arbitration, shouldn't the projected payroll most likely be LESS than the salary report, not way above?
I'd appreciate any assistance.