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Old 01-20-2011, 04:22 AM   #15
Pronkytonk
Minors (Double A)
 
Join Date: Apr 2008
Location: Germany
Posts: 168
Quote:
Originally Posted by fredmanrique View Post
Any luck with this? I've been experimenting with the same thing, but haven't found the magic #/settings level yet.
Well, not to the extent that everything is OK. With a development modifier of about .100 and aging at about .600 things start to look a little better (especially concerning retirement), but those cup-of-coffee players still manage to have way too much of a career. I am retiring those guys manually after the year they played in RL, but maybe the idea of deleting them right from the start gets better results - I might try that out.

The automatic weakening for players with minimal ABs or IPs are some kind of problem - I am still figuring out how to use them best given the fact that I start in 1871 with 30-70 game seasons played back then.

For now I might put my historical sim projects to rest until Spritze or Markus help me out ...
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