Possible AI Tweaks for 12
Recently restarted a historical league. Previously I would just sim out innings or half innings, but this time I decided to play out every at bat. I'm noticing some things that I missed by simming that might be tweaked in the next version.
1) ERA calculation / RBIs awarded
There was a long discussion about this when 11 came out, so I won't rehash old news. Suffice to say that some sort of 'shadow' half-inning that correctly calculates the stats after the last out would be a big improvement.
2) Runners on third not attempting to score on fly ball outs
I'm seeing quite a few occurances where there is a fly ball out listed as 'deep' in the log and a runner at third does not attempt to tag up and score. It is especially frustrating when the play by play does something like 'a diving catch' or 'runs into the wall and holds on' or similar. I realize that the PbP is probably just random, but in the real world the runner on third could probably walk home on his hands and still score if those events actually happened. Some previous discussion mentioned that there might be a 'fudge factor' so that sacrifice fly numbers are more in line with real world stats. If this is the case, a PbP line of 'the runner stumbles' or 'boneheaded base running' would be in order. My best case fix would be that you get the 'Advance? <yes> <no>' dialog box any time there is a fly ball out with a runner on third and less that two outs.
3) Runners not being aggressive when there are two outs
By this I mean that you often have a runner on base with two outs only advancing one base on a single to the outfield or perhaps two bases on a double. With two outs, runners should be going at the crack of the bat and have a much better chance of taking the extra base because they don't have much to lose by running aggressively. Obviously, this isn't a 100% case but it should happen a lot more than it does.
4) Runners moving on a 3-2 pitch and not taking the extra base on a hit
Maybe it is just a PbP artifact, but I often see a comment about a runner on first 'moving with the pitch' on a 3-2 count and only ending up at second base if the batter gets a single. This should be treated more as a hit and run situation than it is.
Thanks in advance to any devs reading this and/or feedback from others.
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