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Old 06-25-2011, 01:11 AM   #18
Cole
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Join Date: Oct 2002
Location: Fredericton, New Brunswick
Posts: 2,685
Quote:
Originally Posted by Questdog View Post
First off, let me say that I have never tried this. I just explained how I WOULD try it, if I was so inclined. Likely, I would find out mistakes in my assumptions when I actually tried to do it. The gist of this is don't blame me when it don't work....



If you group countries together, I see no way to limit the players created in that league to just those countries. 0% foreigners would mean only players from the host country would be created. Higher than 0% and players from ALL foreign countries will be created.

However, it seems from the rest of your post that you plan to have teams from all over the world. I assumed originally that it would be a smaller league with just a few countries.

With teams from all over the world, you could just do one league and set each team to limit foreigners by team nationality (just don't base the league in the USA) and forget my idea of the independent leagues in countries to generate players. The only problem you'd run into is making sure their is enough players for team who's countries have low baseball qualities.

Yeah, I just tried it with one league and it didn't work, none of the teams had rosters filled, so I'm back to the independant league idea.

I guess I would need one independant league for each country in the game though, as I originally thought I could just put foreigner percentage to 'zero' and it would look at the distribution of teams in the league to create a player pool, but I see that's not the case ...
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