Quote:
Originally Posted by joefromchicago
The problem, then, may be that the .xml file doesn't like WordPad. This bears closer scrutiny.
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Well, the .xml file definitely doesn't like WordPad, but it apparently doesn't much care for Notepad either.
I made changes in the World_Default.xml file using Notepad. In general, I only changed bbqual ratings: I gave every nation in Asia and Africa a "0" rating, and the only Latin American nation to get above a "0" was Cuba with a "2." I then boosted a number of European nations' ratings: England and Germany went up to a "4," Ireland up to a "3," etc. I changed the US to having only one language id and ethnicity -- US Historical 39.
The game didn't crash or give me an error message, and, upon opening the program, it showed that all of the changes that I made in the .xml file "stuck."
Success, right? That's what I thought. Then I looked at the player pool. The result: the same old mix of US and Latin American players, as if I had never made any changes. The DR and Venezuela, which showed as having non-existent baseball programs (reflecting the changes I made in the .xml file), provided 540 and 446 players, respectively. In contrast, England and Germany, with good programs, provided 9 players each.
On the other hand, the US players no longer had any Hispanic names, but the names look like they were all drawn from the US Modern - 0 database rather than from the US Historical - 39 database that I had chosen. Oddly enough, it also appears that the game actually applied the changes I made in the ethnicities.txt file, but only for the US. Hispanic players continued to show a mix of Hispanic and African face types, even though I zeroed out the African rating.
I'm sure additional testing is warranted, but it's becoming more and more evident that these ethnicity and language id values are hardcoded in the game. There's no way that I can figure out how to change the national mix, which is a big disappointment to say the least.