Quote:
Originally Posted by luger
If someone could indulge me... A couple of theoretical questions for you all about the effects of these settings...
1) If I were to have a league with less feeder teams than this guide recommends, what would the league look like after 20 years or so? Would it be more guys with low potential in the majors and not a lot of guys with max potential?
2) Same question for if I had more feeder teams than recommended here... Would even the benchwarmers in the majors be great players?
3) If I were to have a league with the right amount of feeder teams but the number of draft rounds was below the recommended number, what would that league look like eventually?
4) Same question but if the draft rounds were higher than recommended.
I love the immersion factor of feeder leagues but am just still muddled about the effects of them and the settings that I choose.
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1. Not much different than if you ran the draft without feeders. Assuming you chose to feeders + additional players for the draft. If you don't chose that your drafts will shorter than expected.
2. Depends on how many more. Doubling the number will definitely increase quality. Player creation, I think, is set so that the percentage of top players should stay close to constant. So more players more talent.
3. Probably no effect. You have enough players to keep your minors full but they are more undrafted free agents that teams will sign.
4. Higher rounds again would be the same as more feeders if you select feeders+generated players for the draft.