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Old 11-18-2011, 05:01 AM   #9
thehef
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Join Date: Jun 2006
Posts: 5,376
Thanks pstrickert & Spritze...

I think I can understand - from Spritze's explanation about the Game Engine Settings - how Murcer ended up playing 3b and how Yaz & Harper ended up on the BoSox' infield.

Spritze - Regarding changing the engine.cfg file so "many/most of these sorts of situations go away," what amount of increase would you recommend? 20% increase to GAME_DEFENSE_INFLUENCE?

As for Osteen, I can see how - given Koufax' extended career in the sim, and Osteen's neutralized '67 stats (4.44 ERA at a time when pitching ruled) - he ended up in the 'pen...

(pstrickert - I'm guessing part of the reason Osteen was part of the rotation in your '67 import was because if you import in '67, Koufax is not active.)

Still not sure about Willie Davis (& Ron Woods). If I'm using three-year recalc to "smooth things out" (as per Spritze or someone in another thread), I don't see how that would hurt Davis. In fact, as I mentioned, Davis' ratings looked good enough - compared to others on the team - to where he should've at least been on the big-league roster, and likely as a starter...

As for neutralized stats, the long quote from Garlon not only includes "... Neutralized Stats option provides the most realistic outcomes and ratings for players," but also specifically references Willie Davis in saying he is "... not at a disadvantage in the simulation." And I found this elsewhere, from Garlon:

Quote:
You can choose to base player ratings on their real life stats or their 750-run environment neutralized stats. The neutralized stats is the way to go every time. I would also suggest using 3-yr recalc. 3-yr recalc will base a players ratings on 3-yr spans instead of just the year in question. So if you are playing the 1950 season, it will look at a players stats from 1949-1951 to generate his ratings and therefore abilities. The larger sample size makes the outcomes more stable and realistic.


So I guess I'm still not sure what's going on...


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