Quote:
Originally Posted by simcrazy
I don't understand what you are saying in your first paragraph. I looked at three teams' rosters (alphabetical order) before I found Ta.
What if he has a great next month at AAA, is promoted and does well? Not unlikely, and I'm sure I could find others like him. So it is a problem. I agree that it is not severe problem, but it was seemingly argued that it was not a problem at all earlier in the thread.
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Two can play what if.
What if he's a declining player with a bigger contract than the AI's internal algorithm wants. On the list of probabilities what are the most likely reasons such a player would be waived.
1. Not good enough ie better players at the positions he plays.
2. Makes too much money, compared to better players.
3. Both 1 and 2.
4. Put him on waivers but don't want him claimed so we can send him to the minors and hope he improves enough to offer a contract for next year.
I'd say that 1, 2, 3 in any order make up about 95%-99% of the reason the player was waived and the "what if" he gets better is clutching at straws. I don't dispute that the mechanical block that prevents contract offers to this very small subset of players should be fixed. I do dispute that it is a problem requiring any action now.