Quote:
Originally Posted by t-bone shuffle
Apologies in advance, I haven't waded through the whole discussion.
My biggest gripe with this most recent iteration of the pitching model has always been the ability to wave my magic wand, change the pitcher's position from MR to SP, and suddenly, a guy who's been throwing short relief (1 to 2 IP, 25 to 35 pitches) can suddenly become an SP, capable of throwing 6+ innings and 100+ pitches.
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I realize that there are probably era differences affecting this issue, but at least for the current style of baseball at the ML level, this issue should be ironed out. I hope that it has.
Anyone know?
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I am not sure this is Markus' view but my view has always been that tiredness is relative. It doesn't say that SP A with 15 stamina and MR B with 15 stamina will be able to pitch fewer innings when fresh. What it says if player A is a SP he is listed as tired for longer because his role says he needs to be ready in 4 day. Tired meaning if you use him today he won't be ready for the next start. The reliever is "tired" after fewer pitches because he won't be available on demand like a reliever should be. So a starter that pitches 5 innings stays tired longer because you need him fresh on the 5th day. A reliever becomes tired sooner but gets over it faster because you may need him tomorrow. To me that just tiredness is relative to the role and tells more about if the player is ready when he might be needed than how many pitches he can effectively pitch in a given game if fresh.
I believe the difference in tired helps the AI to use MRs and SPs correctly. It does not in my completely non-empirical opinion affect how many pitches the guy can effectively throw that day. A 15 stamina guy will be able to throw the same number of pitches in any role. Just as a releiver fewer pitches shows him as tired after the game because the AI needs to realize you have to conserve pitches if you want him to be available tomorrow.
I could be wrong but I have always thought the role just affected when a guy turned yellow and the game said tired and therefore possibly not available for the next game. It never seems to affect how many pitches a guy who is fresh can throw in a game before performance is hurt. I think stamina alone affects that. Again I can't prove that but I have accidentally left guys with a MR role in the rotation and it has never seemed to make a difference in innings pitched. It does show the guy labeled MR as more tired after the game though signaling to the AI he can't be used tomorrow.