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Old 04-26-2012, 12:14 PM   #44
SunDevil
Major Leagues
 
Join Date: Mar 2002
Posts: 373
There is also another wrinkle to team and league finances. That is the storyline feature, where certain storylines can drastically change a team's fan loyalty and possibly even their market size.

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Ticket price * attendance = gate revenue. GMs can set the ticket price, but gate revenue is driven by team market size, fan loyalty, and fan interest. These can be seen on top left of the Finances sub-screen of the Front Office area. The best way to influence these factors is by winning!
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Media revenue is partially driven by team market size, fan loyalty, and fan interest. However, the biggest influence on media revenue are the Average Media Contract and Media Contract Fixed? settings.
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Merchandising revenue is partially driven by team market size, fan loyalty, and fan interest.
Here is one proven example and one suspected example that I have seen where storylines have impacted these values:

http://www.ootpdevelopments.com/boar...ak-2014-a.html

So the RV storyline based on the outcome dropped a team down 7 points in fan loyalty. This value might increase by 1 if you either make it to or win the World Series, and here in a half season it is possible to lose 7 points. That 7 point drop will have a big effect on the money you bring in from here on out, and after simming 20 more years in this test league, their fan loyalty never went back to the original value.

Another example that I saw last night and have not had a chance to post on the forums is what happened within the first 5 years of another test league where the SF Giants with a Market Size of 8 when the MLB quickstart league was started in 2012 by 2017 their Market Size was down to a value 1. This again will have lasting and most likely permanent impact on the finances of this club.

I have not verified that a storyline was the result for this drastic drop in the Market Size for SF, but to have within the first five years of a MLB league to have such a drop can and will affect the financial health of the overall league over a long enough timeline.

I plan on researching exactly what happened in the case above, and will post the results of what I find, but just wanted to bring to people's attention that another factor in the financial health of a league and/or team in your universe is the storyline feature.
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