Thread: MSIMG32.DLL
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Old 12-30-2001, 05:50 PM   #4
Killebrew
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This may be the problem - here are some quotes from the net after a search for MSIMG32 and Win95.
From <a href="http://www.codeproject.com/bitmap/membm.asp" target="_blank">The Visual Studio Code Project</a>:
"...which reside in msimg32.dll. As far as I know, this DLL is not part of Win95, it is included in MS OSes starting from Win98 and WinNT 4.0..."

Here is quote from <a href="http://www.torry.net/comp_meters.htm" target="_blank">Torry's Delphi Page</a>:
It is based on gradientfill function of msimg32.dll shipped by Windows 98 and 2000.

And these quotes from <a href="http://www.exhedra.com/xq/ASP/txtCodeId.12095/lngWId.1/qx/vb/scripts/ShowCode.htm" target="_blank">Planet Source Code</a>:
well it seems to that a required .dll
file is missing, where is it?

and
It's just too bad that TransparentBlt
works only under win98+, so it's quite
useless until everyone gets rid of win95

and
I'm sorry, but i didnt
realize that the "Msimg32.dll" is a
win98/NT/2000 thing... (darn 95
users... UPGRADE ALLREADY!!! =)


If these sites are all accurate then it might mean OOTP cannot be run in Win95 due to the Msimg32.dll issue. Has anyone here played OOTP3 on Win95? I think OOTP2 was playable on Win95 anyway.
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