Quote:
Originally Posted by OmahaReynolds
This might be better suited for the Historical forum, but since it's a fictional league I figured I'd just post this here.
I ran a sim for a league with a structure identical to MLB from 1901-1923 (16 teams, 2 subleagues). The first few seasons had financials that seemed perfectly fine. Each team had the budget room to sign a few free agents each offseason. I have the league set up with no draft, so all amateur players are signed through free agency, and I generate prospects each offseason because the game usually only generate two for each team.
I didn't really pay attention to the financials after the third or fourth season, and after the 1923 season, I decided to take a peak at some of the teams' front office pages. I noticed that all of the teams had budgets that were three or four times the size of their payrolls, and basically had enough free agent money to sign every high-profile amateur player if they wanted to.
Which makes me think there might be an issue with the games financials in the early 20th century. I have all options checked for the game to progress from year to year (strategy, PCMs, finances) and I'm using reserve clause era rules as opposed to free agency.
The AI seems to be handling it fine, and every team is signing players and none are running out of guys at any position. My only concern is I'm going to have to restrict myself if I decide to control a team in a league that is set up like this since I could easily meet the contract demands of several 5-star free agents.
Dunno what sort of feedback I'm looking for, just figured I'd post this. I'm in New York and snowed in so what the hell, why not?
|
I've run into this problem as well. Well, not really a problem, but unrealistic. I've wanted to start a historical online league but I'm worried that the default finances (with the reserve clause rules for the early 20th century) would just make it too easy for teams.
I haven't tinkered with them too much with the finances. A fix would be to just set them to more modern settings, but something just seems wrong with paying Walter Johnson millions of dollars, as good as he was.
But I will echo what you said. I never have an issue signing draft picks, making money, or anything like that.