Quote:
Originally Posted by JMDurron
Isn't that kind of the point of the reserve clause era? Teams had no issues making money or staying under budget because they didn't have to pay market rates for their players. They only had to pay them enough for them to not retire and go do something else instead, outside of the occasional league wars. I think that's a feature of the era, which the game is accurately modeling, as opposed to being any kind of flaw with OOTP's financial model.
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But, in my experience with historical leagues, my teams make so much money compared to their expenses, I've never had an issue with signing draft picks, or if I do manage to get five or six "superstar" quality players, paying them is not an issue.
Over ten years of a historical game I'm playing, the Cubs have been the worst team, with a winning percentage of .415. Even they've managed to make a huge profit every season (below is a screenshot of their profit/loss).
The 25 top paid players in the league make a total of $108,780. If if the Cubs had all of these players for their last season where they made $220,796 and went 57-97 they still would have profited just over $112,000. That's what doesn't seem realistic to me.
I'm not arguing that things were run differently back then, but I just don't think it was that easy for teams to make money.