Quote:
Originally Posted by The Game
OK LGO, but why would the min salary be 80K in 1978 but 59K in 1979 in OOTP? When I redo the finances each year I have noticed many of the min salary guys get their #'s changed.
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Lots of things at work here. I am assuming you are selecting the financials tab and selecting the year you want. That is the step you use at FA time.
LGO is correct in that the historical data is provided. If you look at the financial.txt file you will see 1978 min salary is $39,340 and 1979 is $44,460, which is not the number LGO references. As I indicated the financial.txt file has not been updated for several releases. But I believe Marcus would say it is not a historical file but an adapted historical representation. Something we would like to change, but that is a different matter.
Second, you are applying the new financial information too late. When the season rolls over the day after the playoffs, the financial engine runs and adjusts all of its financial data for the following season. Once that is complete, most of the parameters are fixed and you can't influence them until the follow financial rollover. Thus by running new data a month (roughly) later, you are setting some new values but not impacting the financial parameters for the coming season. This will likely cause some very inconsistent results. I am actually a bit surprised that some salaries are re-computed. I would have expect new players put in the majors to get a different min salary than the ones computed at financial rollover.
Third, since you are running a fictional league you are operating under the OOTP economy, not any historical model even if you do import financial data, which is not a simple thing to explain but as you can see you are not using the exact financial.txt data but it is being modified by the engine for league inflation. The main reason I can see for the min salary going down was a reduction in the inflation or even deflation as determined by the financial engine. Running a solo league you really have no control over this since the AI is managing the finances for all the teams (maybe less the team you run, if you do).
As confusing as this may sound, that is the simple answer. I am working with an on-line league now which is doing some similar things, so I may run some tests, but based on the information here I would say it is working as designed.
I would recommend changing the importing of the new financial data to the day before the season roll over. You will cause less havoc to your finances.