Quote:
Originally Posted by PSUColonel
I suppose those though part of what I hate, is that when something is not up to snuff with OOTP IMO, people say "just pretend", where as in the FM community the developers and players themselves deman perfection and say, "hey, let's make it real and make it work right"
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Quote:
Originally Posted by RchW
Remind me how many people work on FM?
I get your point but in many cases we disagree about where the time to improve the game should be spent. It's easy to demand perfection when there is less question of person-hours. In my case I'd ask (demand?) for a consensus on priorities before agreeing that time should be spent on certain areas of the game.
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Exactly my thought when I read PSU's post but I was on my dinner hour and didn't have time to respond. One has to remember FM has coders that work on the media module only, in game AI only, squad building only, tactics only, team talks, personalities, etc. etc. etc. Hell, they may start building a new module today, test it in house for a couple of years, and then fianally add it to the game when they are ready. OOTP doesn't have that luxury.
I am actually amazed with the samll size of OOTP Dev. that we have very few things we have to "pretend" about.