Quote:
Originally Posted by Orcin
In my opinion, the skill ratings are aligned with the star ratings, so moot point.
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You might want to have a quick look at this:
Out of the Park Baseball Manual
I get what you're saying about draft pools and the amount of good potential players being available. However, draft classes reflect the talent level in your league to a certain extent. It won't create a lot of high potential players if your league has a lot already. It tries to keep a competitive balance.
At least that's the way Markus explained a few versions ago.
So some years you see more high potential players than others. I'm not sure if you are seeing this or not, but I have found it to be pretty much along these lines.
I suppose one way to add more "fun" to the draft would be to have the game create more high potential players, but then have more, or less, fail/succeed, depending on league talent over-all.