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Old 12-02-2013, 02:35 AM   #12
le receveur
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Join Date: Oct 2013
Location: canada
Posts: 1,736
Quote:
Originally Posted by '94 EXPOS View Post
I play the game with a very similar 'Expos' like strategy with high player turnover due to payroll limitations. My minor league system is critical to my team's success.

I do not let the AI run my minors:
- the conflict with which you speak about between the 'assistant GM' and the scout results in too many good prospects get released. By combining stats, prospect lists and scouting reports I seem to be able to do a superior job of getting good major league players out of the system. Any time I have let the AI manage my minors my development rate decreases noticeably. I have been unable to find any settings that are equal to my (perceived) GM skills.
my problem is i dont want the sim to stop every time someone needs to be put on DL on the ML roster, and in order to do so, i need to relinquish the freedom to release people in my minors... the day to day just was not what i wanted to do with this phase, but now i'm not sure. i just wanted to go through 5 years while my feeder was developping ,,, maybe i need to set it aside, and start developping my super24 league...
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