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Old 01-17-2014, 09:09 AM   #62
BPS
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Join Date: May 2004
Posts: 717
I neglected to get OOTP 14 but imagine the following is still a valid suggestion. For those creating their own fictional worlds that progress through many decades:

Automatic changing of name sets, ethnicities, weighting of different cities as birthplaces or as sites of team expansions, size of players for newly created players in the game, and so on as time passes in the game.

A hypothetical, simple case: You should be able to specify that in, say, 1900 the average height of newly created players is 5'9" but will grow (slowly each year) to 6'2" by 1980. The game does this for you automatically.

Same thing should be done with name sets: you might have one name set appropriate for 1900 and one for 1950. The game should be able to automatically shift from one to the other (blending them slowly) as you move through time. (Much more work would be involved in specifying that certain names don't appear until certain dates but that's a detail that seems secondary and I wouldn't expect it to appear in the game).

You should be able to tell the game (in creation and later allowing edit if desired) that starting in, say, 1950 Black players will start to appear and then grow to achieve some given proportion of the players generated by 1980...and then, maybe, start to decline to another proportion (smoothly changing) by 2000. (It would also be good to give the option of having some things happen somewhat randomly so when exactly Black players or Korean players or Cubans start to appear is not known ahead of time).

Enough data should exist for many countries to implement the above in some "canned" fashion so you can simply check mark "allow automatic shift in names for players based on historical data" and "allow automatic change in size of players."

In addition, the game should allow the user to determine how these things shift over time and the speed with which they shift (say though manipulating sliders of some sort). I can't imagine the programming is hard to do (as I accomplish the same thing by exporting newly created players each year to Excel and changing names, place of birth, etc) using existing (or manufactured) data and then reimporting.

I understand implementing the above would depend on lots of data (for instance, average height of players in a certain year depends on the national origin of players and potentially race). But such data should be available for the major baseball playing nations of the world.

Last edited by BPS; 01-17-2014 at 09:17 AM.
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