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Old 01-19-2014, 11:51 AM   #321
chucksabr
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Join Date: Sep 2013
Location: In the canyons of your mind
Posts: 3,194
Someone dropped me a PM noting that the two divisions really do have a skill difference, and that many teams who are promoted drop right back down while other teams who are relegated pop back up, and he asked how I regulated this.

Primarily, I use financials to do this. I make sure every season that the divisions have different attendance levels, ticket prices, player salaries and scouting/development budgets. This gives First Division teams more money to work with, and as in real life, the more money there is available, the better the free agents they get. I also don't have a draft in my league, because they don't have drafts in European soccer leagues, which my league is intended to mimic (at least roughly).

The other thing I did when I created the Second Division was to do so as an unaffiliated minor league with sabermetric player creation modifiers that are roughly -5% to -15% lower than the First Division, so players created as free agents there are already at a lower skill level than Free Agents created in the First Division. I also have a third league going that is not part of the Baseball League, but that feeds teams into the League when bad D2 teams are voted out by the Board, and replacement teams with a history already are needed. That third league was created at the same skill level as D2, which is why good teams from that third league frequently come in and do really well in D2, which is also what happened fairly regularly IRL as well.

Other than that, I just let things play out. It seems to be regulating itself OK so far.
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