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First the more general question. As I understand it, the rule of thumb is to
stack your batting lineup so that the better hitters are near the top of the
lineup and your worse hitters are at the bottom. Why? Since the lineup cycles
through 1 through 9 and then back to 1, and doesn't reset at the top of an
inning, how do you gain anything by doing this and not, for example, lacing your
good and bad players together? Somewhere along the way in a game (frequently)
you're likely to end up starting your half of the inning batting from position
5. That pretty much guarantees a crappy inning.
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1) Over the course of 162 games the top 3-4 hitters in the line up will get more Plate Appearances. This will increase the likely-hood of them getting on base and hitting in the same inning to score.
2) Threading would undermine that likely-hood over the length of the season.
3) The bottom half of the order does not guarantee a poor inning but it does increase the likely-hood of it.
4) The thing I associate it with is odds. I want my most talented hitters to get the most opportunities as I can give. I also want them to get those opportunities in close proximity.
Good luck,
Tom