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Old 06-17-2014, 12:10 PM   #4
MKG1734
Minors (Triple A)
 
Join Date: Jun 2014
Posts: 256
Thanks guys!

With regard to AI evaluations: What percentages are suggested for the weight given to rating / current yr stats / prior yr stats?

Can you explain your reasoning?

What I'm looking for, is the AI to generally play the player who will likely perform the best presently (which I assume is based on ratings) rather than give much notice to statistics.

Meaning: Just bc a great player is slumping and his stats are down to start a season, I dont want the AI benching him/hitting him down in the order when his "ratings" state otherwise.

However, a caveat I have - with Scouting on - Does the AI receive "incorrect scouting reports" like a human player does? Or does the AI always "know" the true ratings? If the AI DOES receive inaccurate information from a scout, then stats are somewhat important.

Thoughts on this? What percentages have you found that work best for the AI to play/acquire the best players on a consistent level?
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