Thread: Stats Only
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Old 12-24-2014, 08:40 PM   #172
progen
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This has really been a good discussion, and I've learned some new things from just reading the various posts. Really, to each his own on how you want to play the game, but my point is, my interest waivers in and out with OOTP, just like it does with Football Manager, or some of the WW2 games that I play. But with stats only, the game has always peaked my interest over longer periods(seasons) of time, than any other way I've played the game. And I do believe, that it is more time consuming, because the attention to detail is much greater, but I like following the players I draft, and the international signings I make. I have spreadsheets that I use to track this, and am curious how good or bad players do over time.

My current game, I have an expansion team, fictional of course, and am in the second season. Team won't win but 60 games or so, but that's Ok, as I'm in this for the long haul. After the initial expansion draft, and now two drafts in, by next season, I'll start seeing some of my "drafted" players making the show, maybe a couple this season in September. Then it will be interesting to see how well the team does with these youngsters.

And I generally only make one trade per season, and usually not for an immediate "impact" player. But when I do, I feel much more comfortable trading with the AI, than I ever did when I used ratings, stars, etc. I don't feel in any way that I'm taking advantage of the AI, because you don't really ever know for sure about a player, just like in real life. And the other thing that may have been mentioned and I may have missed it, all the coaching ratings and scouting ratings are off. So if my players aren't developing at the minor league level, am I awful at judging talent, or are my coaches not that good, or my scout? And I always have scouting set to very low.

Hope this helps some of you that have posted, and keep sharing your ideas and questions.
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