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Old 01-14-2015, 11:10 AM   #30
BIG17EASY
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Join Date: Jun 2006
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Quote:
Originally Posted by TomVeal View Post
A partial corrective that might not be too difficult to code would be not to award a pitcher a decision if he didn't actually throw any pitches. That would eliminate spurious statistics even if it didn't deal with the underlying problem.
This post from Steve earlier in this thread explains why that is not possible and the underlying reason this happens in the first place.

Quote:
Originally Posted by SteveP View Post
I can't give you a precise answer about the coding, but the game design clearly requires that all spots in the lineup be filled at all times, period. And when a player is injured, he is removed from the lineup immediately, leaving a vacancy in the lineup, which the game engine must fill immediately.

It is an inherent characteristic of the game engine, and apparently can't be fixed. A related matter: when the AI replaces an injured with another pitcher in the situation you describe, the new pitcher is credited with one pitch. That makes it "legal" for you (or the AI) to PH for that new pitcher or to replace that pitcher with someone else immediately. However, it can cause some unusual results in crediting things like ERs and Win-Loss.

Hope that at least answers your question.
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