Quote:
Originally Posted by Westheim
I play without the DH all the time when in fictional, and safe for one very short experiment my real and historical leagues have either been with the Mets or pre-1973.
The DH in the game kills off so many meaningful and interesting decisions:
- third time through the lineup, how's the score, who's on base, and do we need to hit for the starting pitcher if he's still in there, like: tied game, bottom 7th, runner on third and one out?
- starter knocked out by the opposition by blunt force and the #8 or #9 slot will lead off in our next half-inning: whom to remove in a double switch?
- when to actually rest your key players that play every day?
- manage your bench
- manage your bullpen
- is there a meaningful position on my roster for that 38-year old, immobile former home run champion who is going to get victimized at first base?
If I want to hit ENTER 80 times in a row I can well do so without firing up OOTP. With the DH, unless the opposition puts a 5-spot on my starter in the second inning, I can come well late to the party, since *managing* won't start until the seventh inning anyway.
Boring concept. Boring gameplay.
So your players set their own lineup? Why don't just hit "sim season"?
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With DH
3rd time through the lineup, how's the score, who's on base and do we need to pinch hit for someone who's just not getting it done today
When to rest key players who start everyday
Manage your bench
Manage your pen
Is there a meaningful position for that 38 yr old no defense 1B - you bet, it's called DH
Note - I'm not arguing against you, all valid points, but those things need to be done when you play with the DH as well.
Both sides make valid points and it's really individual choice in OOTP. Some like more challenge, some less. There's no right or wrong, it just comes down to how one likes playing.