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I'm wondering if the feeder slowness issue is due to the number of teams that get created for one league.
It's not extensive, but I ended up deciding to go with 3 major leagues for my world (totaling 48 teams) because when I put all 48 together in one league, my sim time was VERY slow.
Has anyone tried making the feeders a *series* of smaller leagues, but the same number as recommended? I wonder if that would be faster?
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