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Old 02-26-2015, 02:11 AM   #4
OBSL Commish
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Join Date: Aug 2010
Posts: 946
Quote:
Originally Posted by Anthropoid View Post
What I'd like to play: an early date (though not necessarily as early as 1902, if some other date would better suffice), in which all the leagues and teams are populated with real players (as much as possible), in which incoming rookies each year are primarily derived from historical rookies, in which the rate of economic change and the growth of teams and leagues and the birth of new teams more or less follows an historical path, but in which pretty much everything else is not tied to history. So for example I could conceivably take a middling team like Cincinatti Reds, and through lots of recruiting and trading, build it into a strong team, win a pennant and over decades build the strongest team in history . . . or something along those lines.


The other other thing I'd like in my game world (and I'm not sure if this is unrealistic or not) is for there to be an ample supply (perhaps somewhat less than ample in early years) of rookies to recruit from minor leagues, feeder leagues, etc.

Despite my having setup my original game with all the leagues, I was never really able to recruit from them, though I did only play about 3 months before I realized the duplicate players were there.

Any comments or suggestions?
I think historical will be the way to go. When you create a new historical sim, select your ear and year -- say, Deadball Era and 1905 -- and then check "Import complete history up to 1905". Leave the "random players" box unchecked. Make sure player ratings are optimized for Career Play then click "Next Step". On the next page, select how many levels of minors you want. I would suggest none since you want to use real historical players and there weren't many teams back then. This way, you'll just have the reserve roster. Click "Next Step". For player development, choose "Use talent ratings and OOTP development engine". This way, your players will not follow their historical career paths but will develop along new lines, enabling you to act as a scout and see which players may develop and which may not. Also, make sure the other 3 boxes on that page -- Automatically expand league, hold expansion draft, and automatic import of financial settings -- are all checked. These will enable historical teams to automatically enter your league and proper financials to be enabled. Click "Next Step". On the next page, figure out how accurate you want your scouting to be. And on the page after that. . . well, that should get you going towards how you want the league to be. Once the league is set up, go to Game then Game Settings then, under Available Actions, you can find the option to add minor league or feeder leagues or high school and college leagues if you want. The amateur draft should be automatically enabled. You can find it in the Rules section of the League Settings.
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