Quote:
Full League Name (Initials): Classic Baseball Association (CBA)
Main URL: Classic Baseball Association
Reports URL: Available post-OOTP16 release
Commissioner(s) OOTP Forum Username(s): DCHepler25 & JWay Email Address: dchepler25@windstream.net & jordan@jordangillis.com
OOTP Version: OOTP16
Game Needed: Yes
Players: Fictional
# of Teams: 24
Export Deadlines Days And Times: Daily: ~7AM CT
League Time Per Sim: 3 - (Schedule posted in forums, soon.)
First Season: 2015
Latest Season: 2015
Special Rules & Settings: See below.
Currently Available Teams: Many, we're brand new!
|
THE INTRODUCTION
The Classic Baseball Association (CBA or "the Association" for short) is an online simulated baseball league. Out of the Park Baseball 16 and future game versions are the engine running the CBA. The CBA was created to be an environment where up to 24 people can get along and play some fictional baseball. The CBA has the following goals for owners: (1) to have fun, (2) to be competitive and (3) to be involved. If you're motivations align with these goals, then this is the place for you.
SETUP
The Association's 24 teams are contained in two sub-leagues each divided into two equal divisions. The division winners and top four wildcards will make the custom playoffs. The inaugural draft will take place in Getch's OOTP:OU tool and a minimum of ten rounds will be completed. In-game play will begin after the first major patch for OOTP16 is released (typically one or two weeks after the game is released). We will delay the start of in-game play if we have not completed the promised ten rounds of the inaugural draft. If we complete more than ten rounds, then wonderful! Owners are encouraged to setup draft lists via the OOTP:OU utility for all rounds (1-125). Please keep this in mind as you use the tool.
PLAYER RATINGS
In the CBA Scouting and Coaching are turned on. The Association uses the 2 to 8 scale for all player ratings except the overall ratings where Stars will be used. All ratings are displayed relative to the CBA's major league level of play. Instead of seeing values based on the 1-250 internal scale, owners will see how players compare to the average major league player. Using the 2-8 scale, a 5 is considered average and each numeric grade above or below represents a full standard deviation better/worse than the average. The overall Star ratings are based on AI evaluation (30/50/15/5), not on pure ratings.
PLAYER SETTINGS
Injuries are set to Normal (OOTP Classic). Suspensions are on, set to low. Player morale and personalities are on. Batter and Pitcher aging speeds are set to .800 and .850 respectively, while development is set to 1.000 (default). Talent change randomness is default (100). The league file was simulated twenty years, then history and stats were erased. This has been proven to help stabilize the file for longevity.
TEAM SETTINGS
Each owner will be allowed to create their team and ballpark from scratch. We are asking owners refrain from using real city/nickname/logo combinations. It's a fictional league, be creative. Invent a city. Ballparks must also be within reason - 0.850 to 1.150 for each of the park factors. The CBA League Office reserve the right to reject any silliness, profane names, etc.
FINANCIALS
Each team will have roughly $150m to spend on their budget each year. You may go above/below as your team's revenue streams allow. Financial/owner settings will initially be equal but will be allowed to change as the game engine sees fit. Revenue Sharing is enabled and set to 100%, so all teams are sharing all of their revenue each season. Owners may still set their own ticket price in order to maximize revenue. This helps everyone. The Cash Maximum is $10m so what you can carry over is limited. There is a Salary Floor of $75m, not hitting that floor results in a penalty on future spending. The Salary Floor covers all players on the 40-man roster. Owners will be signing players to 9-figure deals and signing long term deals may be in your favor as it postpones when players become potential free agents and eligible for the Greed Player Rule.
GREED PLAYER RULE
Each year 10 "greedy" players will elect to become free agents as the result of an owner vote. Voting will begin after the Opening Day sim and will end one real-life week later. Voting will take place on the forum. Only players listed on the Upcoming Free Agents report are eligible. All teams losing a player due to the Greed Player Rule will receive a compensatory draft pick between rounds 1 and 2 of the next amateur draft. The team with the player receiving the most votes will be awarded the first pick and so on. No team may lose more than one player each year.
AMATEUR DRAFT
The Amateur Draft will be 25 rounds, occur during the regular season and be completed using the OOTP:OU utility. Strict draft timers will be set, whatever we don't get through by the time we reach the draft in-game will be automated. OOTP:OU allows you to enter in draft lists for automation. Use it.
STAT SETTINGS
League totals and player creation will be based on the 2012 MLB season. Random events are turned off.
OTHER SETTINGS
Please see the
CBA Constitution
PARTICIPATION EXPECTATIONS
Semi-frequent exports, participation in drafts, votes, and otherwise are expected. Abstaining is acceptable. We're busy people who live busy lives. Playing in a year round, year to year game means you may be unavailable from time-to-time. It's okay. Just stay in touch. If you feel like you must leave the league, please let us know, abandoning teams is uncool.