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Old 03-15-2015, 06:25 AM   #8
Matt Arnold
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Join Date: Jun 2009
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We do ignore that column on import. It was most likely there for legacy reasons (ie. we used to have it, and then one version we stopped importing it, but didn't want everyone to have messed up financials.txt files).

Yes, the effect in-game is essentially a full multiplier for all other financial figures in the game. It's not exactly inflation, per se, as if you change the value then existing player contracts will also get multiplied by it, but it can be used to essentially shift all financial figures in the game at once.
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