Quote:
Originally Posted by Matt Arnold
Personally, I don't think the game should be reminding you when you should be trading your players. We could think about adding a note on the players' contract page telling you how close they are to reaching that point, but I would not have it be anything that pro-actively warns you.
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Tangential question. Is there a variable in the code that would cause a 10/5 player to allow a trade?
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RichW
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“Conservatism consists of exactly one proposition …There must be in-groups whom the law protects but does not bind, alongside out-groups whom the law binds but does not protect.” Frank Wilhoit
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