Quote:
Originally Posted by Orcin
You can increase your projected balance by:
- not spending your cash
- increasing ticket prices
- increasing attendance via higher fan interest (i.e. good team)
- decreasing player/personnel payroll
- reducing scouting & player development expense
In a longer term, you can get more profit via increased merchandising and media revenue, a side benefit of having a better team (but controlled by game mechanics).
Edit: Oops, wasn't fast enough. I should leave this stuff to the experts.
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So how much cash should I not spend to move the projected balance into the positive? I can't figure out the combination of revenue and expenses that equal the -38k.