Quote:
Originally Posted by mac2298
Well, to be fair, the developers cannot possibly be made aware of some of these bugs until it hits the app store, then once a bug is identified, the issue has to be analysed and diagnosed before they can even think of fixing it. Once they figure out the problem, they have to work on a solution. Some bugs can be a real pain for developers to iron out, and by the time it's all said and done it could take weeks to fix the bugs. So far, none of the bugs have drastically worsened gameplay, or hindered our ability to play the game, so there's not a ton to complain about. Which bugs in particular are you talking about?
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Contract demands are not right and team budgets are not right -- those are the two biggest for me right now that are preventing me from starting a new game.
It's the same stuff year after year with this team -- they don't have enough manpower to fix these things quickly enough, I get that, but that wouldn't be such a problem if they just got things right the first time. Normally that might be setting too strict a standard, but they messed up things that worked fine last year and were even touted this year as having been improved.
Overall, it just sucks that the new game has been out for a little bit now, but I've barely played it and have gone back to iOOTP 14 until the new one is actually ready to be played.