Quote:
Originally Posted by MKG1734
Lets assume a very, very high level player... a player who, after constructing a team, makes the playoffs nearly every single season.
With a player of this level.... does anyone disagree with Old Fat Guy?
lukasberger, thoughts?
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Do I disagree that a human is smarter than the AI? Of course not.
Do I agree you should turn off all of the settings he suggests? No.
I get your original post and wanting a good game vs the AI. You can have that with all options on if you do what I suggested earler. IE give the AI enough room on lowest minor league roster to keep it's players. The bad releases come from not having space to keep players and then having to decide who to cut. I think ghost players help here too as the AI doesn't have to have full teams so my not have to shuffle players between levels as much (but that''s just a theory).
I'm in September in my MLB league and 5 teams have 40 men on their 40 man roster, 25 do not have a full 40 man. Most have 35-38 with ~4 at 39 and the low is 34. Again this is Sept and the AI is not filling the roster using up days of service it shouldn't. How is the AI doing badly here? Room to avoid rule 5 for players it should keep, room in low minors for drafted players that show good potential but don't have good ratings yet. Not even mentioning your minor league lineups can be based on potential instead of current ratings to get those young guys playing right away. I don't have to avoid taking "too good" players in the rule 5 in my game because they aren't in the rule 5 draft to start with. If they're not there to start with the AI isn't taking them from other teams either. What I do see is the occasional "decent" player a team may want to take a chance on get taken in rule 5, isn't that what we want? I love seeing a guy pitch for cash strapped Tampa Bay and note in his history he was a rule 5 selection taken from the Yankees and if he develops into a star of just a good SP so much the better.
From your posts you just want a good competitive game and don't see yourself fleecing the AI. IOW you try to play a realistic game of baseball. If that's the case I think you are way over thinking this whole thing. Use the roster rules Markus has put in the game. Play a realistic game of baseball and you really don't need house rules. Certainly not for the rule 5 draft or FA. Fleece the AI in trades? I'm sure you can with the right setting. Not only do I not want to but where is the fun in trying a 3 for 1, no that didn't work so add to it 4-1 and $1mil now it goes through? Sounds like a great way to spend my afternoon (sarcasm intended).
I also ask what is a "high level player"? A guy that wins for 20+ years in a row because it's easy to build a winner? How does that guy build that winner so easily? Is he playing baseball or is he playing the OOTP engine and finding loopholes he can exploit? I choose to play the simulation of real world baseball Markus has designed OOTP to be. It really doesn't take any house rules for me to do this and the game is a challenge.
Note for those that find loopholes there is nothing wrong with doing that and reporting them. As has been stated Markus works on the AI every version improving on it and closing loopholes. That is one way to help improve OOTP. Why anyone playing the game though runs through known loopholes and then complains is beyond me. Report and document it so it can be "fixed" and until then maybe have some self control?
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