Quote:
Originally Posted by Matt Arnold
But keep in mind, it's incredibly hard to get "right". If we shift guys around for a more optimal positioning, we'll get people complaining about the AI using too many bench players, or that they ended up shifting 3 guys for a marginal upgrade. There's definitely room for improvement, but so much depends on who's on field and who's available, we'll try our best.
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^^This^^
Also the fact that to be realistic some questionable things must happen in-game. A perfectly tuned AI (not possible I know) would become boring over time. Human managers in real life rarely use optimal lineups or optimal substitution patterns because seniority contract value and player comfort at certain positions still dictate who plays and where on many teams.
It is an established fact that real life teams do not swap IF positions. Starting SS do not play 2B and 3B do not play 2B or vice versa in any significant way. Even backup IF tend to play one position predominantly. Last season only 5 of 30 backup SS and 2B played significant time at both positions. So in real life a starting SS will not be moved to another position and replaced with a better fielding backup even if that is theoretically optimal. It shouldn't happen in OOTP either.
See this linked post.
http://www.ootpdevelopments.com/boar...ml#post3818738
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RichW
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