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Old 05-09-2015, 09:51 PM   #108
jaysdailydose
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Join Date: Nov 2012
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I've just recently returned to the forums but I feel like I definitely can comment on this from a point of knowledge, so let me step in here.

The Wolf and I have actually talked about putting together like a "Legend" level quickstart, and TRY to make it hard. It didn't really get off the ground because of real life, but it'd be damn difficult anyway because everyone is so different.

0/67/22/11 like he states works VERY well for AI player management, at least up until 15, with stats only.

One suggestion that I had made to him on a previous occasion was to make things more difficult turning off ratings for your scouts and your coaches might be the most important thing. There have been at least two complaints here that everyone is able to get the "best coaches and scouts across the board" -- no, you've got the best RATED scouts. If the game tells you that you have a Legendary scout, you know to trust your information.

I do consider myself one of those "high-level" players one of the previous posters spoke of. If I play on default settings, odds are I'm going to be competitive 90% of the time if not dominant.

But, I'm not looking to game the AI, I'm looking for realistic baseball where my management decisions matter. I see the value in stats only, but I've also discussed it that ratings are used in scouting as well, in real life, so there isn't anything inherently wrong with it.

The key to having a really solid AI in terms of player management is having the AI get its info in a way that makes sense, which is making it look at performance. 0/67/22/11 or 5/62/22/11 for the person who really wants to use ratings is a VERY solid way to go, and it has been tested by quite a few people.

As always, your mileage may vary.
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