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Old 05-14-2015, 07:42 PM   #3
ra7c7er
All Star Starter
 
Join Date: Jul 2014
Posts: 1,098
Quote:
Originally Posted by Rain King View Post
One thing that bothers me about "default FA creation" is that I don't really know much about the talent coming into the league. Do you feel like it is creating similar players to what a draft would be creating (i.e. age & talent)? Something I have messed around with is similar to your setup but instead of the default free agents creating an independent "feeder" (i.e. college or high school) league that houses young players for a year and then sends them into the free agent pool (using roster age maxes).
I think it's actually pretty good. It's just a lot less players, only two per team. I'm using indy leagues so the overall talent is lower for me then what you'll see if you're using ML leagues. Also the talent change seems to be a bit more with indy leagues then ML leagues but maybe I'm just seeing things.

The only problem I'm having with the leagues right now is that default FA creation is 2 players per team and retirement has been much higher then that. Even after 12 seasons my save is still averaging more then 100 retirements a year (I only have 44 teams in my save so that 88 created players). It's mostly because of the mass retirement you get between the 2-4th seasons but the FA pool never is able to recover. Even the 12th season in my save had 91 retirements to only 88 incoming players. Matt has told me he's going to work on it though. So while I might be out this league (which sucks because this is the best I've ever done with a team in 3 years of owning OOTP) overall it's going to help make the game better.

I'm going to start my next save with a max age limit for player creation set to 32 (instead of the defaut which creates up to 41) to see how that changes things. I'm thinking if I can spread out the first few years of retirement. The retiring to incoming player disparity might drop significantly if not be reversed.

Last edited by ra7c7er; 05-14-2015 at 07:45 PM.
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