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Old 08-27-2015, 12:47 AM   #12
geoffmatt17
Major Leagues
 
Join Date: Oct 2012
Location: Pennsylvania
Posts: 305
Quote:
Originally Posted by silverwolf View Post
I'm in two leagues that are running real-time sims. I've built some tools that scrape the real-time sim HTML page, and post info to Slack via their Web API. It makes real-time sim leagues far more interesting, IMHO. I've put some of the code in a bitbucket private repo, but could share it with people if they're interested.

Changing from posting the info to Slack to posting to Twitter might not be that hard, but I actually think Slack would be a better way to see it anyway, especially if there is more than one person interested in the updates.

The code (in Python) still requires some know-how to set up, as it runs in a cron job from a Linux machine, but most of what it scrapes from the HTML is in a config file.

If there's a lot of interest, I could share more broadly, I'd love to get some additional collaboration going, but if it's just a few people, DM me and I can arrange to share what I've built so far.

Attached are two screenshots of what a couple of our league's Slack channels look like during the real-time sim.
I run a league and use Slack for communication, and would LOVE to incorporate this into my league, but you said stuff like Python and cron job and I have no freakin idea what you mean. Is it realistic to be able to implement this if you're not familiar with coding?
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