View Single Post
Old 09-26-2015, 11:58 AM   #125
jaa36
Hall Of Famer
 
jaa36's Avatar
 
Join Date: May 2011
Posts: 3,112
I put a few interface suggestions in this thread which I'll reiterate here.

http://www.ootpdevelopments.com/boar...ns-ootp17.html

The ones relevant to interface (depending on how widely you define interface) were:

1. Ability to enter or change award winners retroactively. I hate it when I screw these up and there's no turning back.

3. A few changes to stats. wRC and wRC+ should be in season and career leaderboards. RA9 and RA9-wins (or baseball reference WAR) should be added for pitchers and included in these leaderboards. Also, K%, BB%, K-BB%, shutdowns, meltdowns, and won-lost record while starting (in addition to the traditional definition of won-lost record) should be tracked for pitchers. wRAA and times reached on error should be included for hitters. The number of games a player has played at each position should also be viewable as a stat within a custom view- this really comes in handy for selecting all-stars.

6. Selecting all-stars (or all-pro team) after the season and for leagues with only a single subleague and single division. All-pro awards could be added similar to how Silver Slugger was added this year. Seeing games played per position (as in #3) would really help with this.

7. Awards. Option to only have starting pitchers win the Pitcher of the Year award, and option to only have a player from the winning team with the Series MVP award. Also, allowing the player to select or edit the Player of the Game or Series MVP awards. And finally, more than one Custom award. Though obviously, adding all the other awards has helped with this.

9. Control over what stats are displayed on the Standings, Statistics, and Leaderboards pages. I don't really care what the top OPS or hitting streaks are in the league, but I'd love to see wOBA and runs scored on the standings page instead, for example.

10. Better interface in the League Totals section. I should be able to see from this section very easily what the estimated statistical output will be for the league, including how (very approximately) the leaderboard will look. I'm sure that many people can relate to this, but I often spend hours trying to get the statistical output for a league just right, and the game should let me know what the estimated output will be without having to run the sim.

11. Calculation of projected park factors. The game should determine, based on the league totals modifiers and the parks that are in the game, what the estimated effect of the park will be on average, doubles, triples, home runs, and (most importantly) runs scored. As it stands, it's very hard to tell (except in very obvious cases) whether a park will function as a pitcher's or hitter's park.

13. More flexibility in pitching role management. I should be able to tell the AI that I want to limit the number of batters a pitcher faces- rather than have him on a strict pitch limit. (The rationale for this is the data demonstrating that pitchers get worse each time they go through the batting order.) I'd also like to be able to rank pitchers by how good they are and have the AI manager deploy the best in high-leverage situations and the worst in low-leverage situations. You can sort of do this with the "stopper" designation, but that's only available for "medium" or lower frequency of closer or reliever usage in OOTP 16.

14. An easier way to rotate the DH among players that would otherwise start. A lot of teams do this now rather than have a full-time DH. I guess you can do this with seven-day lineups, but that's a lot of work. Perhaps just having a selection in the DH slot within the lineups page where you can just check "rotate among starters." Or perhaps allowing you on the player page to click a box for "start at DH when tired."
jaa36 is offline   Reply With Quote