Quote:
Originally Posted by ike121212
You might not want to hear this, but I wouldn't make these trades. They are 5/6 for 1 trades and that's way over my threshold for abusing the trade AI. Tacking on an extra draft pick back, to maximize the deal further, just makes it worse.
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are they weak players? i am not up on the real world player ratings.
i guess i can see where you are coming from, but it's possible they are up to snuff if they all play for the MLB club as upgrades, needed replacements in offseason or in the prospects' cases fit into future plans well.
when you want to trade for a very good player (stanton and heyward can both fit that bill), you have to give 3-4 good players. a few throw-ins to cap it off is no big deal and happens in real life, too (obviously draft pick trading is severely limited in the mlb, but his world has it enabled, and it's still not unlike other real world leagues that allow trading picks). also, the ai favors trades involving positions of weakness. so, it's in your best interest not to trade useless players to the other team. if they are good, they are likely to start or develop and start later.
edit: Istilldream, that LF prospect you mention as high power, low contact... if that is ~50/80contact or a bit higher (1/2 or better of any scale), that's the new fictional power hitter norm. the first few years of the draft are loaded with real world amatuers, too. so, it takes a while to get to fictional players. you'll notice a drop in draft quality. anyway, going forward from that point, you will have to adjust what you look at as a good power hitter etc... babip will be lower, avoid k's higher, more power, etc... slight change in distribution. stat output will change a bit too, but you can make use of LTM to adjust that back to what you want or let it run on it's own etc.