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Old 02-21-2016, 01:24 PM   #22
Sweed
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Join Date: Apr 2002
Location: Iowa
Posts: 6,698
I am not surprised at all that current MLB is the driving force in a baseball simulation. Did some have any real doubt? I am actually surprised fictional outdoes historical.

I've played a lot of sports titles in my time. Strat(all sports), Lance Haffener (all sports), FM, FBCB, FBPB, DDSPBB, FOF, Madden, The Show, etc. etc. etc. In all that time I never had the thought to search the net for a game that allowed me to play in a pretend world. So needless to say I play a MLB setup

My game was started with the real MLB setup in v4 (2002). Some would now count me as a fictional player but I wouldn't agree. Sure my game has been taken over by fictional players but it would have never been started at all if it meant starting that way. My fictional players are as real to me as Harmon Killebrew or Kris Bryant and play in the same baseball world these players played/play in. In my mind I play the modern game but I do wonder now, how the usage tracker in OOTP reports my style of play? I would hope I'm in the 65% category.

The good news is a lot of what is developed for modern play also helps fictional and historical. But those players need to understand why things like relegation, women's leagues, etc. are not high on the list of things to do. You're not being ignored or disrespected, it just comes down to how many will use a niche feature compared to time to code, and will it generate sales.
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