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Old 03-26-2016, 11:35 AM   #115
risp2out
All Star Reserve
 
Join Date: Apr 2009
Posts: 648
Quote:
Originally Posted by Spritze View Post
I have no idea how Jim Unknowns are created. I will bring your concerns to the people who are in control of this.
Thank you very much, sir. It's coincidence that J Unknown was the topic of discussion just before this in the thread. I had just noticed it again in the games I was playing this morning and thought I'd jot down a quick this-might-be-a-bug (or, at least, an oversight) note.

Based purely on what I'm seeing as I play out games, it almost seems as if the game creates J Unknown to be an average (or slightly below average) major leaguer. That makes him a stud in the minors, and maybe a super stud in the low minors (although I haven't played out many games at that level).

One of the problems with immersion is that when you check the roster for your opponent, it seems unrealistic that these ghost guys aren't starting. The name players are, by ratings at least, clearly inferior. The other problem, as I mentioned above, is the way the AI uses them to pinch hit in strings for big innings.

The idea of J Unknowns floating around the minors (especially in the more distant past and the very low minors) is, in and of itself, kind of realistic. I imagine an old timey radio guy saying, "Well, #54 is stepping in to pinch hit. He's not on my score card, so we'll have to find out who this young man is." That's cool, but it's not cool that they're all so good.

Thanks again.
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