Quote:
Originally Posted by cavebutter
I created too many feeder teams, thinking that I was going to expand more than I actually did. Rather than trying to tinker with deleting feeder teams and dealing with orphaned scrubs, I thought it would be fun and challenging to add another level of minors.
I've never used more than the standard 5 (R, SA, A, AA, AAA) and I've never followed MiLB closely enough to understand the all of the different levels in the real world.
Can someone here help me understand how to differentiate between Low A and High A? How to get the game to recognize the difference between the two, if that's even possible? Or maybe a different approach? A second AA?
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I like to add extra levels of rookie ball and then give each one a min/max age, depending on how many tiers you want to create.
The bottom tier could be ages 16-19, then 19-20, etc. Usually, I also set a maximum age in Short-A but then allow the full season leagues to play without age restrictions. That's my brute-force method of tiering the low minors. But I'd be interested to hear if anyone else has a better system.