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Old 06-29-2016, 09:30 PM   #8
Hammercraft
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Join Date: Jan 2015
Location: Wisconsin
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Setting up the league to match the Civilization world is going to be interesting. First of all, almost all of the players are going to be American, but I am going to allow some international free agents to be included from any country that I have open borders with, and have them appear in proportion to their Civ score.

Additional civilizations:

Byzantium (Turkey)
Korea
Mongolia
Songhai (Morocco) - open borders
Egypt - open borders
Russia - open borders

Greece
Venice (Italy) - open borders
Japan - open borders




In Civ I'm working towards a cultural victory (spread baseball everywhere!) so I have open borders as often as possible. Except with the Greeks, which will never happen because Alexander is an aggressive troublemaker.

Next I need to adjust the market settings for each franchise based on their city attributes.



Population will determine the market size. The mathematical maximum size of a city is in excess of 100, but any city that reaches 40 would be a modern day New York, Los Angeles, Mexico City, etc. So I'm going to say that a population 40 city is equivalent to 20 in OOTP (ASTRONOMICAL).

Since baseball is the religion for my country, I'm going to make Fan Loyalty determined by the amount of faith each city has. This is easy, they're all the same.

Fan Interest will be determined by the Culture resource. While Chicago is the sport's origin, it's clear that the leisure capital of Boston will have a lot of fan interest.

For 1908 it looks like the standard budget is anywhere between $300,000 and $500,000, and I will adjust that based on the gold each city produces. It will create a little competitive imbalance (somewhat realistically) if I give each team a budget based on their gold * $10,000.

Looks like we're set to begin - let's see what happens!


Last edited by Hammercraft; 06-29-2016 at 09:41 PM.
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