Strat-o-matic (assuming you are talking about Computer Baseball)
Pros:
- A very robust play-by-play engine. Really, it's one of the best - if that matters to you
- Up until recently, the 3D model for play outcomes was better.
- You understand more of how the game works because you can peak inside the game engine. No debate on whether or not "the game is fixed! WAH WAH WAH" etc.
- User interface is straight forward, very short learning curve.
- Very accurate stat keeping
Cons:
- game is expensive. And they price gouge you for extra features like color stadium backdrops, past seasons, etc.
- You can only sim past seasons. That's pretty much it. No fictional, no customization, you can only play the game one way.
In short, once you go OOTP, you don't go back. There's a steep learning curve going from Strat to OOTP and you may get frustrated with the with the way OOTP works at first, but there's so many ways to play OOTP and features that keep OOTP entertaining, you can be amused forever.
Once you finish a season in SOM, it's kind of like, "meh... I'm done."
That said, there are some things SOM does really well that I'd wish OOPT would do. But those are small trade offs.
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