Quote:
Originally Posted by RchW
We should provide detail to Matt and Markus.
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Well, the play-by-play would be one. It really is awesome how they do it. It's team specific, dynamic, and very colorful. You can give the announcers names. The actual real life play-by-play announcers for each team are included in the game.
There are preset anecdotes about players, coaches and all personel that are incorporated into the text; the best example I can give is: imagine if the news stories in OOTP where part of the in game play-by-play. It also updates you on scores and specific playoff races as the season moves along. It's very easy to modify it as well.
I wish OOTPs play-by-play could have that much richness to it, but I'm not sure its possible.
I must admit though, I haven't used the full pbp option in OOTP in a long time because I use 3D exclusively. In the case of 3D, having a pbp module in OOTP may be a moot point now because you actually see the plays happen, a la Earl Weaver Baseball which had no play-by-play
Its also easier to batch select then modify players, copy and paste players to different teams and leagues, or you can copy an entire team and move it. (imagine if you were able to copy your favorite fictional team and paste it to any other league or season)
(BTW, this was the hardest thing I had to get past when switching from SOM to OOTP. That lack of functionality in OOTP drove me bonkers. I obviously got past it though

)
SOM also has an undo/redo feature for just about anything you do in the game. It saves your butt at times. I wish OOTP had that. There's also that great "delete last play" function for when you screw up a pitching change or substitution, but its also too tempting to use for cheating!
All that said, I'm not sure its possible to have all those features in OOTP based on the way the game functions. OOTP is an entirely different animal. It took me a long time to realize that.