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Old 03-24-2017, 12:38 PM   #7
malichai11
Minors (Triple A)
 
Join Date: Jun 2009
Posts: 282
I understand the nuance of what you're saying roarke, and you're correctly identifying that this is a simulator's problem. But, the game engine already has a defined idea of what a stopper is if you have closers set to average use. All I want is forced-role-access to that specific stopper role that exists inside the engine already.
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