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Old 07-07-2017, 11:40 AM   #802
crawdad5000
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Join Date: Dec 2003
Location: Dayton, OH Reds country!
Posts: 382
Quote:
Originally Posted by Dr. P.R. Park III View Post
I'm pretty sure there are back-end database limitations to the game which is why it's very difficult to mimic the NCAA, even just Division 1 with all of the 300+ teams seems to be impossible from long-term perspective.

I'm glad you have 3 years sim history down, but in my experience with extremely large leagues, eventually you'll hit a brick wall in simming and your machine will totally deadlock.

I would love to create a real-time, semi-accurate reflection of the complete collegiate universe but half way thru the "Schedule Editor" or "League Configuration" zonks out due to all of the database objects that exist.

With all of that said, best of luck and please post your final project!
I'm hoping I don't run in to a "brick wall". That would suck. LOL. I just ran the sim for three years to see what would happen. The first time I tried this I had players still playing in college at ages 24,25,26 even though I had entered 21 as the max age for active rosters. I'm assuming this is the max age they can start playing then, without a parent league for them to go to? If this happens when I plug in the real teams I'll just mass retire players that hit 23 in the off season to keep the database of players down. Also, with finance off, there are Free Agents who were not picked up by any team. They demand money and won't get it so I delete all FA's also or retire them if they have any playing time. The teams have a 30 man roster with 15 on reserve to keep them small. I'm thinking that after a few seasons the high school feeder league may slow things down. If so then I'll get rid of it. The schedule is only 60 games to keep it as realistic as possible, with milestone numbers drastically reduced to match.
It took me a couple hours yesterday to get all the team and conference logos in to their respective folders (that I created) and resized to 150x150. Now moving the unis and hats in to folders. Once that's done I have to create the league, rename all teams, input uniforms, etc. Going to take a little while and I do have some real life stuff going on. LOL. I'll keep you posted.
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