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Old 01-06-2018, 08:41 PM   #385
actionjackson
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Join Date: Apr 2009
Location: Toronto, ON
Posts: 6,179
Quote:
Originally Posted by David Watts View Post
Alright, when you get to the expansion draft, you can select the number of rounds to the number you wish.

As for protecting players, if your roster sizes allow for it, I would allow teams to protect anywhere from 20-30 players. Make the expansion teams work for it.

If I was you, especially with how long your league has been in operation, I would create a test league in say 59 or 60 and let it go through the entire process in front of your eyes. T.hen you will know exactly what to expect in your real league. Nothing worse than ruining a long running league with a unwanted surprise. Believe me, I am king of all league ruiners......yeah probably not a word One of the coolest things about OOTP is how painless it is to set up a league and roll. Takes no time at all to set up.
Alright, here's what I've done. Haven't tested it yet, but I'm looking at allowing teams to protect 25 players. In raising the protection allowance from 15 to 25, I decided to drop the "Auto-protect Players with less than X Pro Service Years" to "No Auto-Protect". If you can't figure out that you need to protect your young assets, I'm not sure I can help you, plus that will free up all those guys who are sitting on the reserve rosters, who either don't have any service time, or have very little, to be drafted by a team where they might actually get playing time. I also have set a limit of 7 picks from a single team, so that no team gets totally picked clean. This should be fair for all involved.

I also added 12 Spritze guys to bring the total of players in the ammy draft up to 92 (which is five rounds for 18 teams in total, plus the two Spritze players I would normally put in the draft). The draft is rather heavily loaded with Japanese players, but I don't care. I just wanted bodies to fill in for the missing 10 players I think should be there, but aren't.

I believe the breakdown was eight Japanese pros, one Korean pro, one career minor leaguer, one PCL player, and one Negro Leaguer (Jose Mendez this time). I had FaceGens for two of the Japanese pros (LHP Tetsuya Yamaguchi, and RF Takumi Kuriyama), which is kinda cool.

In the future, I will set the draft up for 5 rounds, with enough players for 6 rounds in seasons when an expansion draft is coming (1960, 1961, 1968, 1976, 1992, and 1997), and return it to 5 rounds, with enough players for 5 rounds in non-expansion seasons. Whaddya think? Should I test it, or trust it?

EDIT: Also gonna make the expansion draft 30 rounds long because that's what they've usually been IRL. I think I'll also set the limit of the number of players that can be taken from a team to four because that allows for both teams to take a maximum of 32 picks in this case, and since they're only getting 30, that works.

Last edited by actionjackson; 01-06-2018 at 09:24 PM.
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