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Originally Posted by RubeBaker
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I think the biggest reason this debate has raged on for years' is the fact the fictional MLB setup puts the AI evaluation at 30/50/15/5...which is obviously very stats heavy. Couple this with the fact the developers have admitted the MLB startup rosters are defaulted at 65/20/10/5 simply so the league will force certain players into starting roles, so that the league can mirror the actual MLB as much as possible....so in other words, the higher ratings "massage" certain players' into certain roles. Matt also commented that being too stats heavy will cause the AI to POTENTIALLY overreact to rating changes, while being to stats heavy will cause it to POTENTIALLY reward performance based on a small sample size.